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Showing posts with label Pokemon Y. Show all posts
Showing posts with label Pokemon Y. Show all posts

Monday, December 16, 2013

Pokémon X and Y Review

Refreshing, Spirited, Enticing and a Heck of a Lot of Fun. 

Pokémon Y From Nintendo

 

Pokémon X and Y are brilliant entries in the long running franchise, and they also mark the series debut on the Nintendo 3DS. Welcome to the world of Kalos-- beautiful sprays of warm, bright colors  are mixed with small and large graphical touches that spruce up the familiar and introduce a sense of joy that I have not garnered from a Pokémon entry in years. Yes, Black and White and their sequels, Black 2 and White 2, were great games in their own right, but it is the leap forward in polish afforded by the 3DS and the simultaneous streamlining of the experience that pushes X and Y just beyond the reach of their predecessors, once removed from nostalgic goggles, that is. 

You are a Pokémon trainer. You set off at a young age to challenge other trainers, capture Pokémon and become the champion of your regions Pokémon League. The game is expansive, sporting main city hubs and routes to explore--with Lumiose City being quite distinguished and familiar, not unlike the very grand and splayed Nimbasa City of Black and White. X and Y introduce Horde battles, which pit your Pokémon against a select group of congregated wild Pokémon of up-to five VS one. Then there is the fact that you are now given two starter Pokémon, yes, two. This sense of reward continues as these main entries are the first to introduce mega stones; These unique items offer in-battle evolutions that grant specific Pokémon, wielding specific stones, incredible new evolutions with new typing/new abilities  and boosted stats that set them way apart from their peers. Mega stones can feel overpowered to an extent, but they never felt too out of step with a felicity permeating the game. New Pokémon--over 60, Sky Battles, cafe battles, berry field breeding and more. The dazzling, unraveling thread of splendor is at a constant high-octane throughout the experience of the game. 


Speaking of the experience, it is clear that Game Freak, Inc.--developers of the main-entry Pokémon games (such as X and Y or Heart Gold and Soul Silver )-- and the long-time series director, Junichi Masuda, have taken the best of the series and refined it into a substance that is more palatable. How? you may ask. Well, from the very beginning the game gets you straight into the experience with little barriers. The player starts the game by picking their gender as usual, but, also, in a very welcome change to the formula--however slight--you can now select from up-to three character skin tones. This new wrinkle, if you will, to the customization formula is coupled with the ability to dress your avatar in a number of bite-sized fashion ensembles and articles of choice. The meat of the experience, the game that many fans have come to enjoy, is as it always has been--a rock-paper-scissors, turn-based, strategic collect-a-thon. What's more engaging, enjoyable, and inviting about the meat of the matter is the quicker pacing to the turn-based battles; the absolutely exquisitely rendered Pokémon character models (Yes, they are that good-- eye-candy that endures the entire journey and continuously brings a smile to my face whenever I revisit the game) and the additional immersive factor that is Pokémon-Amie. In Pokémon-Amie, the player is allowed to pet and play with their party of Pocket Monsters, raising their affection levels--which can lead to unexpected effects, among other things--and increasing the bond between Pokémon and trainer; this bond actually has in-game benefits, with enough care you can make your Pokémon fight more effectively in battle--they withstand blows that would normally knock them out, and they have an increased chance of making critical hits, just as a few examples.

Saturday, November 23, 2013

Time...There is Never Enough

I haven't posted in a good while. But, I assure you, I am still committed to producing honest, comprehensive reviews for whomever may read them.It has been a grueling fall--thus far, and so I have been pressed for time to blog. Remember, I do this with passion, not for any compensation. Therefore, I must find the time to eek-out my thoughts.
 
But fear not. I will, towards the mid-point of December, return to full swing as much as I can muster posts on PS4, PS3 and PS Vita--gaming news in general. We are on the cusp of a new generation, I say this because, to me, the games define the hardware and the cycle--not the other way around. With the release of the Xbox One and the PS4 we have a great deal of potential to look forward to, but for now, I am focused on a play-through of Tearaway, Pokemon Y, and a host of other great titles brimming , not with potential, but with a fulfilled realization of gaming bliss.

I have played a great deal of Pokemon Y and I do plan to have a review up soon, hopefully. I have greatly enjoyed the refresher that is X and Y. They don't revolutionize the formula, but, rather, enliven and enrich the experience. I can't wait to share my experience with Y; and as for Tearaway, well,it just released on Friday the 22nd, meaning a review will take some more time. I have been aware of the gaming press at-large dubbing it a reason to own a Vita, and I sure hope this is so. It is no secret that I believe the PS Vita to be a masterful work of gaming art, powerful and sleekly designed, but as I have stated it has, thus far, been underutilized and pushed aside. With Tearaway, one can hope to see the potential of the Vita come to some form of actuality.

Well, again, its been awhile since I last posted. But I hope to get back to it, though I won't be fully operational until mid-December. I hope to acquire a PS4 and join the fray of early adopters; though, I am also considering the possibility of getting an Xbox 360...hmm. \
I would, however, like to suggest anyone still on the fence about Pokemon, though, get it--if you have ANY inclinations at all. But, as far as next-gen goes, Its up to weighing individual situations and the various options available and remember it should be about the games--and when was the last time that launch titles scratched that itch or satiated that hunger?


Thanks for reading. Any thoughts, questions, comments? Let me know. I may also incorporate a bit of cinema, as I plan to watch Man of Steel shortly, and --hey--It might be a post or two.On second thought, I might just get an Xbox 360 instead of a PS4...