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Showing posts with label XCOM: Enemy Unknown. Show all posts
Showing posts with label XCOM: Enemy Unknown. Show all posts

Saturday, July 27, 2013

XCOM: Enemy Unknown Review

The martians are coming, but we don't mind because we've got PSI power!

XCOM:Enemy Unknown PS3

XCOM: Enemy Unknown is a turn-based, top-down strategy game that tests ones resolve to stick through a grueling campaign. The game throws a host of obstacles at the player and is never apologetic. With the included Ironman mode and a range of difficulties, to suit the needs of every player type, there's always a new challenges to keep you going. Ironman mode can be accepted when the player first begins the game, it allows for an added challenge by removing the players ability to constantly reload. Reloading ,you see, will become mandatory on many an occasion, especially for those unfamiliar with turn based strategy games; This is because XCOM includes the permanent death of your cadre of troops--if they go down on assignment, they are gone for good, unless you reload on a none Ironman play-through.

The learning curve is almost non-existent, again, this is unless you have never played a turn based strategy game. Though even for those new to the genre the tutorial missions quickly get players of all skill levels up to speed. As a matter of fact, one could be forgiven for mistaking the games simplistic overlays and user-interface for a simplistic experience. The game is deep in content, rife with strategic opportunity and tactical necessity. The simple, easy to use interface and controls on the PS3 are fantastic, and they contribute to an experience that is overall not burden by the need to master minute and basic tools. This allows optimal time for learning the ins-and-outs of troop management, base building and the tactics of battle. This all boils down to a smooth experience for the gamer.