*Just a quick review of Shin Megami Tensei IV*
| Shin Megami Tensei IV for the Nintendo 3DS, by Atlus |
The tensions of our lives are generally what makes them worth living. Rare is the person who can, in the end, praise the merits of a flat existence. With that said, one should keep this in mind as Shin Megami Tensei 4 implores all the tension that is at once reminiscent of a journey worth taking--and a life well lived.
Have a Dark Souls style experience without the perceived need of quick reflexes or heightened maneuverability. Megami Tensei 4 will see you through a calamitous 40 hour-plus adventure. Incurring upon yourself the trials of world shaping proportion as you take charge of a familiar--to the Shin Megami faithful-- yet vibrant and provocative assortment of Pokémon-esque demons. Starring as a samurai charged with the protection of your nations status quo and with it the theological underpinnings that seemingly hold fast the entire structure of society and its sanity.
Gameplay and story are a complement, sporting a turn-based, press-turn system that deepens with time and understanding, ultimately contributing to hours upon hours of drastic tactics and desperate, exhausting last-minute victories-- or unsurprising defeats. The atmosphere within the game rivals that of the combat, it is foreboding and impresses upon you the gravity and mystery that its narrative assumes. It would be a neglectful oversight to give away too much plot, but I shall attest to its captivating, if familiar, post-apocalyptic beats.